State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Simulator Games in South Africa Q3 2021

Explore the performance of the top 5 simulator games in South Africa during Q3 2021. Discover trends in downloads, revenue, and active users for each app.

Top 5 Simulator Games in South Africa Q3 2021

In the third quarter of 2021, simulator games continued to captivate users in South Africa. Here’s a look at the performance of the top 5 simulator games on a unified platform, based on data from Sensor Tower.

BitLife - Life Simulator experienced a dynamic Q3. Weekly revenue saw fluctuations, peaking at around $1.2K by the end of August and maintaining a consistent range of $780 to $1.2K throughout the quarter. Downloads showed a notable surge in mid-August, reaching approximately 5.8K, before stabilizing around 3.3K by the end of September. Active users followed a similar pattern, peaking at 33.5K in mid-August and ending the quarter with roughly 24.5K.

Farming Simulator 20 showed steady performance in weekly revenue, which hovered around $450 to $900. Downloads remained relatively low, fluctuating between 38 to 104 per week. Active users saw minor variations, maintaining a steady range of 150 to 224 throughout the quarter.

Bid Wars 2 – Pawn Shop Tycoon had an interesting quarter with weekly revenue peaking at $1.1K at the start of July and eventually stabilizing around $567 by the end of September. Downloads were highly variable, reaching a high of 9K in early July and ending with a resurgence to 4.3K in late September. Active users saw a significant drop from 21K to around 5K mid-quarter but recovered to approximately 11.5K by the end of September.

Athletics Mania: Track & Field displayed a moderate revenue trend, with a peak of $623 in late July, tapering off to around $249 by the end of September. Downloads were initially strong, reaching 3.3K in early July, but declined to about 467 by the end of the quarter. Active users also saw a peak of 9.6K in mid-July, eventually stabilizing at around 5.5K.

WildCraft: Wild Sim Online showed a stable revenue stream with peaks at $523 in mid-August and a steady decline to around $339 by the end of September. Downloads fluctuated between 979 to 2.1K, ending the quarter at around 1.5K. Active users exhibited a steady increase from 1.9K to approximately 2.5K throughout the quarter.

For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021